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BigMax nº 11 Descent Anniversary Edition.iso
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cap-rye.txt
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1995-11-01
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49 lines
This level was created by Peter Kostka
with Devil 1.02.
E-mail: pkostka@acs.ryerson.ca
or
bn816@torfree.net
Name of Mission:
Captain Rye's Rescue
Description of mission: Designed for a
solo one-player game. Supports 6
Deathmatch starts, 4 Co-op starts, Yellow,
Blue, and Red keys, 6 hostages, 1 reactor.
Captain Rye, who has a great deal of hostile-
mech knowledge, must be rescued. Escaping
the cell that still holds the other hostages,
Captain Rye has managed to communicate that
he has disabled a hostile robot and used it's
equipment to bore out a cave for himself. He
has used scraps and equipment to set up a
series of door-opening motion triggers. He is
counting on only the best of our human pilots
to be able to trigger them and make their way
into his hide-out.
And pilot... don't laugh when you see him. His looks
betray the fact that he's one of our toughest little
buggers. The mission can only be considered a true
success if Captain Rye is rescued.
(Here's a hint if you'd like one; page down to it. If not,
then stop reading)
Hint: You'll have to make use of more than one directional thruster.